Courses at the VFL

Visible Futures Lab Fall Courses 2017

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Introduction to Interactive Objects : Working with Arduino/Genuino

Session 1 VLC-2611-A
Sun, Sept 10 – Oct 15
Hours: 6:00pm – 9:00pm
6 sessions; 1.5 CEUs
$300, lab fee $150

In this introductory course to interactive objects students will be working with Arduino/Genuino, an open source programmable microcontroller board designed to dive into the world of tinkering with electronics. Students will get hands-on experience wiring, breadboarding, coding and experimenting with variety of sensors and actuators during each session. This course will give you the fundamentals to make you feel comfortable building your own physical computing projects. No prior electronics experience needed.

Sessions will be held at the Visible Futures Lab a state-of-the-art digital fabrication and rapid prototyping facility. The lab fee includes in-class demo materials, access to soldering equipment, an Arduino starter pack with Arduino Uno, breadboard, usb cable, some sensors and motors. Students required to have their own laptops to upload code. Additional materials must be purchased by the student. Use of some digital fabrication machines may incur additional fees.

Oya Kosebay, Lab Manager, Visible Futures Lab, School of Visual Arts; Oya spent the last decade as a designer, maker and an educator, using technology in a creative way in topics as robotics, physical computing, 3D modeling and 3D printing. She is an alumni of NYU’s, Interactive Telecommunication Program, partner of The NYC Makery, co-organizer of first ever Make ITP Camp for educators. Her work has been published in Educating Modern Learners, Wired, Sony Wonder Technology Lab, IAC Building Big Screens and Maker Faire New York. She loves to learn new things and experiment with different digital fabrication tools to test the limits of design. She is currently the night manager at the Visible Futures Lab.

Click here to register for either session.

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Designing for 3D Printing : From Virtual Model to Physical Objects

Session 1 VLC-2614-A
Fri, Nov 3 – Dec 15
Hours: 3:00pm – 6:00pm
6 sessions; 1.5 CEUs
$300, lab fee $150

3D Printing is one of the technologies considered hands-off but it is evident that knowing how these machines work gives great creative power to artists and designers. In this course students will be diving into the process of 3D Printing from virtual model to physical object. They will learn critical 3D modeling and mesh preparing techniques to produce great results. Assemblies, multiple material/color prep, complex geometries will be some of the focus as well as how to finish printed objects. Students are expected to have working knowledge of 3D modeling software for class projects through the course of 6 weeks and do test prints along the way at the lab. Our primary modeling software will be Rhino but students are free to use any other software to apply newly learned techniques.

Sessions will be held at the Visible Futures Lab a state-of-the-art digital fabrication and rapid prototyping facility. The lab fee includes in-class demo materials, safety equipment, access to finishing equipment and a generous 3D printing limit per student. Any additional request of printed volume or special material may incur separate fees.

Prerequisite : Basic or Intermediate knowledge of 3D modeling software.

Oya Kosebay, Lab Manager, Visible Futures Lab, School of Visual Arts; Oya spent the last decade as a designer, maker and an educator, using technology in a creative way in topics as robotics, physical computing, 3D modeling and 3D printing. She is an alumni of NYU’s, Interactive Telecommunication Program, partner of The NYC Makery, co-organizer of first ever Make ITP Camp for educators. Her work has been published in Educating Modern Learners, Wired, Sony Wonder Technology Lab, IAC Building Big Screens and Maker Faire New York. She loves to learn new things and experiment with different digital fabrication tools to test the limits of design. She is currently the night manager at the Visible Futures Lab.

Click here to register for either session.

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Screen Printing with Conductive Inks

Session 1 VLC-2721-A
Fri, Sept 15 – Oct 27
Hours: 7:00pm – 10:00pm
6 sessions; 1.5 CEUs
$300, lab fee $180

Session 2 VLC-2721-B
Fri, Nov 3 – Dec 15
Hours: 7:00pm – 10:00pm
6 sessions; 1.5 CEUs
$300, lab fee $180

In this class, students will learn how to apply various conductive inks on either textile or paper. They will learn the properties and applications of different inks available. They will learn how to use the inks to create custom capacitance sensors to act as a switch and how to use create circuits onto substrates for prototyping or interactive art pieces. Students will learn how to connect the screen printed sensors and circuit lines to micro-controllers. The cost of the conductive inks are included in the lab fees

Anne-Marie Lavigne, Lab Assistant, Visible Futures Lab, School of Visual Arts; Anne-Marie is an alumni from the Interactive Telecommunications Program (ITP) of NYU Tisch School of Arts where she researched soft circuitry and materials. She was awarded the Ruth Schirson Levin Fellowship for the 2014-2015 artist in residency program at the Textile Arts Center in Brooklyn. She received the 2016 Artist Legacy Grant by the Women’s Studio Workshop. Her creative process is supported by the Canadian and Quebec Councils for the the Arts. She is currently a Spaceworks Gowanus Grantee.

Click here to register for either session.

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Material Wanders: Prototyping With Fibers and Conductive Materials

Session 1 VLC-2578-A

Saturdays Sept 16 – Oct 21
Hours: 9:00AM – 12:00PM 
132 West 21st Street
1.50 CEUs, 6 Sessions
$300, lab fee $150

Session 2 VLC-2578-B

Saturdays Oct 28 – Dec 9
Hours: 9:00AM – 12:00PM 
132 West 21st Street
1.50 CEUs, 6 Sessions
$300, lab fee $150

In this course students will explore a wide range of fibers and conductive materials through a combination of digital fabrication and traditional techniques. It will begin with a basic understanding of textile making (weaving, embroidery, sewing, spinning) and how to incorporate fibers into designs and artwork. The second half of the course will focus on soft circuitry and conductive materials. Students will explore the basics of screen printing to apply flat circuits on paper and textiles, and learn how to connect conductive materials to microcontrollers. By the end of the course, students will have a library of materials and techniques for wiring soft circuits. Sessions are held in the Visible Futures Lab, a state-of-the-art digital fabrication and rapid prototyping facility. Prerequisite: A working knowledge of Adobe Illustrator.

Anne-Marie Lavigne, Lab Assistant, Visible Futures Lab, School of Visual Arts; Anne-Marie is an alumni from the Interactive Telecommunications Program (ITP) of NYU Tisch School of Arts where she researched soft circuitry and materials. She was awarded the Ruth Schirson Levin Fellowship for the 2014-2015 artist in residency program at the Textile Arts Center in Brooklyn. She received the 2016 Artist Legacy Grant by the Women’s Studio Workshop. Her creative process is supported by the Canadian and Quebec Councils for the the Arts. She is currently a Spaceworks Gowanus Grantee. 

Click here to register for either session.

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Moving Objects: Simple Automata and Mechanical Toys

Session 1 VLC-2713-A
Monday Sept 11 – Oct 23 (No class Columbus Day)
Hours: 6:30pm – 9:30pm
6 sessions; 1.5 CEUs
$300, lab fee $150

Session 2 VLC-2713-B
Monday Oct 30 – Dec 4
Hours: 6:30pm – 9:30pm
6 sessions; 1.5 CEUs
$300, lab fee $150

Moving parts can add an important dimension to fine arts, design projects, puppets, toys, and more. How basic mechanical concepts can be used to create objects that move will be the focus of this course. We will look at the ways that artists and craftspeople have incorporated movement into their work, and students will experiment with simple mechanisms (cams, gears, ratchets) to plan and build movable sculpture. Experimentation with different building techniques is emphasized, and students will design, prototype and build their own pieces. Sessions are held in the Visible Futures Lab, a state-of-the-art digital fabrication and rapid prototyping facility. Note: The lab fee includes in-class demo materials, safety equipment, and access to tools and workstations. Additional materials must be purchased by the student. Use of some digital fabrication machines may incur additional fees.

Bronwen Densmore, Manager, Visible Futures Lab, School of Visual Arts; Bronwen Densmore is an artist, fabricator and researcher with an interest in the history of technology and design. She has worked as a puppet and prop designer for film and television. She is also an organizing member of the Public Lab, a DIY environmental technology non-profit.

Click here to register for either session.
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Prototyping: Food Sculptures

Session 1 VLC-2564-A
Wed, Sept 20 – Oct 25
Hours: 6:30pm – 9:30pm
6 sessions; 1.5 CEUs
$300, lab fee $150

In this course we will be making our own food-safe molds and other tools to shape ingredients we eat. We’ll incorporate a variety of digital fabrication tools and other hands-on tools like the CNC, Laser Cutter, Vacuum Form machine, and casting food-safe silicone. We’ll aim to finish 2-3 “food tools” in this 6 week course. Sessions will be held in the Visible Futures Lab, a state-of-the-art rapid prototyping facility.
NOTE: The lab fee includes in-class demo materials, safety equipment,
tools and access to equipment and workstations. All other materials
must be purchased by the student.

Tak Cheung, Prototyping Coordinator, Visible Futures Lab, School of Visual Arts; designer, fabricator, Executive Director of Nerdy Derby Inc. BFA, Parsons School of Design; MPS, Interactive Telecommunications Program, New York University. Professional Experience: Rogers Marvel Architects/TRUCK Product Architecture; Fabrica, Martha Stewart Omnimedia. Publications: Metropolis, Core 77, Wired, DESIGNING THE TAXI: A Project of the Design Trust for Public Space
Click here to register for Food Sculptures.
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Prototyping: Digital Fabrication Tools

VLC-2569-A
Wed, Nov 1 – Dec 13
Hours: 6:30pm – 9:30pm
6 sessions; 1.5 CEUs
$300, lab fee $150

Prototyping: Digital Fabrication Tools
The focus of this course is to explore a wide range of digital
fabrication processes. Through guided workshops, students will design projects to laser cut and CNC mill. Adobe Illustrator will be the primary program used to generate artwork files. Sessions will be held in the Visible Futures Lab, a state-of-the-art rapid prototyping
facility.
PREREQUISITE: A working knowledge of Adobe Illustrator.
NOTE: The lab fee includes in-class demo materials, safety equipment, tools and access to equipment and workstations. Use of laser cutters, CNC router, and other digital fabrication machines may incur additional fees. All other materials must be purchased by the student.

Tak Cheung, Prorotyping Coordinator, Visible Futures Lab, School of Visual Arts; designer, fabricator, Executive Director of Nerdy Derby Inc. BFA, Parsons School of Design; MPS, Interactive Telecommunications Program, New York University. Professional Experience: Rogers Marvel Architects/TRUCK Product Architecture; Fabrica, Martha Stewart Omnimedia. Publications: Metropolis, Core 77, Wired, DESIGNING THE TAXI: A Project of the Design Trust for Public Space

Click here to register for Digital Fabrication Tools

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Rhino Software Intensive for Beginners

Session 1 VLC-2551-A
Friday, Sept 15 – Oct 20
Hours: 3:00pm – 6:00pm
6 sessions, 1.5 CEUs
$300

Session 2 VLC-2551-B
Sundays, Oct 22 – Dec 3
Hours: 6:00pm – 9:00pm
6 sessions, 1.5 CEUs
$300

Rhino is a cutting-edge software program that is used in architecture and engineering, as well as product and jewelry design industries for 3D modeling objects using NURBS surfaces. Rhino provides all the tools needed to accurately model and document your designs for CAD drawings, renderings, laser cutting, 3D printing, prototyping, CNC milling, and other manufacturing processes. This course will introduce and explore many of the common tools used in Rhino, with an emphasis on best practices. Through a series of lectures and tutorials, students will gain a firm command of these fundamental tools and be able to translate their ideas into computer models, physical prototypes and products.
NOTE: Students are required to provide their own laptops with McNeel’s Rhino software installed. Free demo versions for the duration of the course are available for both Mac and PC platforms.

John Heida, Director, Visible Futures Lab, School of Visual Arts.  John graduated from the University of Montana with a degree in Microbiology before attending California College of the Arts architecture program and Columbia’s GSAPP where he honed his craft in architecture, furniture design, and digital fabrication. He has since worked as an architectural, product, and furniture designer on a variety of complex and high profile projects, including the PS1 Young Architects Competition (Summer Warm-Up), a home in Tiburon, CA made from fiber reinforced plastic, and a bronze sculpture with LED components in Trafalgar Square, London. Prior to John’s appointment as Director, he served as the Visible Future Lab’s Digital Fabrication Specialist.

Click Here to register for either session.
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